Vector3<real_t>cellCenter0=blockStorage_->getBlockLocalCellCenter(block_,Cell(cellIdx0x,cellIdx0y,cellIdx0z));// = cell in neighborhood with smallest x-, y-, and z-indices
Vector3<real_t>cellCenter0=blockStorage->getBlockLocalCellCenter(block_,Cell(cellIdx0x,cellIdx0y,cellIdx0z));// = cell in neighborhood with smallest x-, y-, and z-indices
// calculate kernel weights of all cells in neighborhood