weight_tvertexWeight_;/// Defines the weight of a block
vsize_tvertexSize_;/// Defines the cost of rebalancing a block
Vector3<double>vertexCoords_;/// Defines where the block is located in space. Needed by some ParMetis algorithms
Vector3<double>vertexCoords_=Vector3<double>(std::numeric_limits<double>::signaling_NaN());/// Defines where the block is located in space. Needed by some ParMetis algorithms
std::map<blockforest::BlockID,weight_t>edgeWeights_;/// Defines the cost of communication with other blocks