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waLBerla_link_files_to_builddir( "*.py" )
waLBerla_generate_target_from_python(NAME FlowAroundSphereGenerated
FILE FlowAroundSphereCodeGen.py
OUT_FILES FlowAroundSphereCodeGen_LbSweep.${CODEGEN_FILE_SUFFIX} FlowAroundSphereCodeGen_LbSweep.h
FlowAroundSphereCodeGen_MacroSetter.${CODEGEN_FILE_SUFFIX} FlowAroundSphereCodeGen_MacroSetter.h
FlowAroundSphereCodeGen_UBB.${CODEGEN_FILE_SUFFIX} FlowAroundSphereCodeGen_UBB.h
FlowAroundSphereCodeGen_NoSlip.${CODEGEN_FILE_SUFFIX} FlowAroundSphereCodeGen_NoSlip.h
FlowAroundSphereCodeGen_Outflow.${CODEGEN_FILE_SUFFIX} FlowAroundSphereCodeGen_Outflow.h
FlowAroundSphereCodeGen_PackInfoEven.${CODEGEN_FILE_SUFFIX} FlowAroundSphereCodeGen_PackInfoEven.h
FlowAroundSphereCodeGen_PackInfoOdd.${CODEGEN_FILE_SUFFIX} FlowAroundSphereCodeGen_PackInfoOdd.h
FlowAroundSphereCodeGen_InfoHeader.h)
if (WALBERLA_BUILD_WITH_CUDA)
waLBerla_add_executable( NAME FlowAroundSphereCodeGen FILE FlowAroundSphereCodeGen.cpp
DEPENDS blockforest boundary core gpu domain_decomposition field geometry python_coupling timeloop vtk FlowAroundSphereGenerated)
else ()
waLBerla_add_executable( NAME FlowAroundSphereCodeGen FILE FlowAroundSphereCodeGen.cpp
DEPENDS blockforest boundary core domain_decomposition field geometry python_coupling timeloop vtk FlowAroundSphereGenerated)
endif (WALBERLA_BUILD_WITH_CUDA)