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Commit 88bb098c authored by Sebastian Eibl's avatar Sebastian Eibl
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[ADD] MESA-PD kernel for the VBondModel wall contact

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//======================================================================================================================
//
// This file is part of waLBerla. waLBerla is free software: you can
// redistribute it and/or modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// waLBerla is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with waLBerla (see COPYING.txt). If not, see <http://www.gnu.org/licenses/>.
//
//! \file
//! \author Igor Ostanin <i.ostanin@skoltech.ru>
//! \author Grigorii Drozdov <drozd013@umn.edu>
//! \author Sebastian Eibl <sebastian.eibl@fau.de>
//
//======================================================================================================================
#pragma once
#include <mesa_pd/common/ParticleFunctions.h>
#include <mesa_pd/data/DataTypes.h>
#include <mesa_pd/data/IAccessor.h>
#include <core/math/Constants.h>
#include <core/logging/Logging.h>
#include <vector>
namespace walberla {
namespace mesa_pd {
namespace kernel {
namespace VBondModel {
/**
* Repulsive wall interaction kernel.
*
* Implementation follows:
* Wittmaack, Volkov, Zhigilei, "Phase transformation as the mechanism of mechanical deformation of vertically aligned CNT arrays" - Carbon, 2019
* https://doi.org/10.1016/j.carbon.2018.11.066
*
* The force is divided into three areas.
* ========================== z=0, position of the wall
* close to wall
* -------------------------- z=z1+r
* spline interpolation
* -------------------------- z=z2+r
* far away from wall
*/
class WallContact
{
public:
explicit WallContact(real_t zPos) : zPos_(zPos) {}
template<typename Accessor>
void operator()(const size_t p_idx1,
Accessor &ac);
static constexpr real_t r = 6.78_r; ///< A
static constexpr real_t eps = 0.254e-3_r; ///< eV/amu
static constexpr real_t m = 2648.8_r; ///< amu
static constexpr real_t s = 3.6_r; ///< A
static constexpr real_t s12 = ((s * s) * (s * s) * (s * s)) * ((s * s) * (s * s) * (s * s));
static constexpr real_t z1 = 10_r; ///< A
static constexpr real_t z2 = 12_r; ///< A
auto getLastForce() const {return F_;}
void setZPos(const real_t& zPos) {zPos_ = zPos;}
auto getZPos() const {return zPos_;}
private:
real_t zPos_ = 0_r;
real_t F_ = 0_r; ///< resulting force from the last interaction
};
template<typename Accessor>
inline void WallContact::operator()(const size_t p_idx,
Accessor &ac)
{
auto dz = ac.getPosition(p_idx)[2] - zPos_;
F_ = std::copysign(1_r, dz);
dz = std::abs(dz);
if (dz < r + z1)
{
//close to wall
const auto tmp = dz - r;
const auto pow = ((tmp * tmp) * (tmp * tmp) * (tmp * tmp)) * ((tmp * tmp) * (tmp * tmp) * (tmp * tmp)) * tmp;
F_ *= m * eps * s12 * 12_r / pow;
} else if (dz < r + z2)
{
//cubic spline interpolation
auto S = [](real_t x) { return (3_r * (12_r + r) * (14_r + r) - 6_r * (13_r + r) * x + 3_r * x * x) * 5e-14_r; };
F_ *= m * eps * s12 * S(dz);
} else
{
//far away from wall
F_ = 0_r;
}
addForceAtomic( p_idx, ac, Vec3(0_r, 0_r, F_) );
}
} //namespace VBondModel
} //namespace kernel
} //namespace mesa_pd
} //namespace walberla
\ No newline at end of file
...@@ -164,6 +164,9 @@ waLBerla_execute_test( NAME MESA_PD_Kernel_SyncNextNeighborsBlockForest PROCES ...@@ -164,6 +164,9 @@ waLBerla_execute_test( NAME MESA_PD_Kernel_SyncNextNeighborsBlockForest PROCES
waLBerla_compile_test( NAME MESA_PD_Kernel_TemperatureIntegration FILES kernel/TemperatureIntegration.cpp DEPENDS core ) waLBerla_compile_test( NAME MESA_PD_Kernel_TemperatureIntegration FILES kernel/TemperatureIntegration.cpp DEPENDS core )
waLBerla_execute_test( NAME MESA_PD_Kernel_TemperatureIntegration ) waLBerla_execute_test( NAME MESA_PD_Kernel_TemperatureIntegration )
waLBerla_compile_test( NAME MESA_PD_Kernel_VBondModel_WallContact FILES kernel/VBondModel/WallContact.test.cpp DEPENDS core )
waLBerla_execute_test( NAME MESA_PD_Kernel_VBondModel_WallContact )
waLBerla_compile_test( NAME MESA_PD_Kernel_VelocityVerlet FILES kernel/VelocityVerlet.cpp DEPENDS core ) waLBerla_compile_test( NAME MESA_PD_Kernel_VelocityVerlet FILES kernel/VelocityVerlet.cpp DEPENDS core )
waLBerla_execute_test( NAME MESA_PD_Kernel_VelocityVerlet ) waLBerla_execute_test( NAME MESA_PD_Kernel_VelocityVerlet )
......
//======================================================================================================================
//
// This file is part of waLBerla. waLBerla is free software: you can
// redistribute it and/or modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// waLBerla is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with waLBerla (see COPYING.txt). If not, see <http://www.gnu.org/licenses/>.
//
//! \file
//! \author Igor Ostanin <i.ostanin@skoltech.ru>
//! \author Grigorii Drozdov <drozd013@umn.edu>
//! \author Sebastian Eibl <sebastian.eibl@fau.de>
//
//======================================================================================================================
#include <mesa_pd/data/ParticleAccessor.h>
#include <mesa_pd/data/ParticleStorage.h>
#include <mesa_pd/kernel/VBondModel/WallContact.h>
#include <core/Environment.h>
#include <core/logging/Logging.h>
#include <iostream>
namespace walberla {
namespace mesa_pd {
int main( int argc, char ** argv )
{
Environment env(argc, argv);
WALBERLA_UNUSED(env);
mpi::MPIManager::instance()->useWorldComm();
if (std::is_same<real_t, float>::value)
{
WALBERLA_LOG_WARNING("waLBerla build in sp mode: skipping test due to low precision");
return EXIT_SUCCESS;
}
//init data structures
data::SingleParticleAccessor p;
p.setPosition(0, Vec3(0,0,0));
//init kernels
kernel::VBondModel::WallContact wallContact(0_r);
auto calcForce = [&](const real_t zPos)
{
clear(p.getForceRef(0));
p.getPositionRef(0)[2] = zPos;
wallContact(0, p);
WALBERLA_CHECK_FLOAT_EQUAL(wallContact.getLastForce(), p.getForce(0)[2]);
return p.getForce(0)[2];
};
WALBERLA_LOG_INFO("checking that force is always repulsive");
WALBERLA_CHECK_GREATER_EQUAL( calcForce(wallContact.z1 * 0.5_r + wallContact.r),
0_r );
WALBERLA_CHECK_GREATER_EQUAL( calcForce((wallContact.z1 + wallContact.z2) * 0.5_r + wallContact.r),
0_r );
WALBERLA_CHECK_GREATER_EQUAL( calcForce(wallContact.z2 * 2_r + wallContact.r),
0_r );
WALBERLA_CHECK_LESS_EQUAL( calcForce(-wallContact.z1 * 0.5_r - wallContact.r),
0_r );
WALBERLA_CHECK_LESS_EQUAL( calcForce(-(wallContact.z1 + wallContact.z2) * 0.5_r - wallContact.r),
0_r );
WALBERLA_CHECK_LESS_EQUAL( calcForce(-wallContact.z2 * 2_r - wallContact.r),
0_r );
WALBERLA_LOG_INFO("checking that force is symmetric");
WALBERLA_CHECK_FLOAT_EQUAL(calcForce(wallContact.z1 * 0.5_r + wallContact.r),
-calcForce(-wallContact.z1 * 0.5_r - wallContact.r) );
WALBERLA_CHECK_FLOAT_EQUAL(calcForce((wallContact.z1 + wallContact.z2) * 0.5_r + wallContact.r),
-calcForce(-(wallContact.z1 + wallContact.z2) * 0.5_r - wallContact.r) );
WALBERLA_CHECK_FLOAT_EQUAL(calcForce(wallContact.z2 * 2_r + wallContact.r),
-calcForce(-wallContact.z2 * 2_r - wallContact.r) );
WALBERLA_LOG_INFO("checking smoothness of the force");
WALBERLA_CHECK_FLOAT_EQUAL( calcForce(std::nextafter(wallContact.z1 + wallContact.r, 0_r)),
calcForce(std::nextafter(wallContact.z1 + wallContact.r, std::numeric_limits<real_t>::infinity())) );
WALBERLA_CHECK_FLOAT_EQUAL( calcForce(std::nextafter(wallContact.z2 + wallContact.r, 0_r)),
calcForce(std::nextafter(wallContact.z2 + wallContact.r, std::numeric_limits<real_t>::infinity())) );
return EXIT_SUCCESS;
}
} //namespace mesa_pd
} //namespace walberla
int main( int argc, char ** argv )
{
return walberla::mesa_pd::main(argc, argv);
}
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