Incorrectly flaged edges with inline mesh generator
Hi,
I just noticed where Daniel's problem with the inline mesh generation probably comes from. The inline mesh generator uses the method MeshInfo::deriveEdges() to construct the edge information from the connectivity of the faces. Here we flag an edge as DirichletBoundary, if both its vertices are lying on the boundary. Unfortunately, for very coarse meshes we can have edges that connect boundary vertices, but are in fact going through the domain interior. Trying to find a more robust way now.
Cheers
Marcus
Edited by Marcus Mohr