Hashgrids with fast voxel traversal algorithm first version
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- src/pe/ccd/HashGrids.cpp 5 additions, 4 deletionssrc/pe/ccd/HashGrids.cpp
- src/pe/ccd/HashGrids.h 199 additions, 190 deletionssrc/pe/ccd/HashGrids.h
- src/pe/raytracing/Intersects.h 4 additions, 4 deletionssrc/pe/raytracing/Intersects.h
- src/pe/raytracing/Ray.h 50 additions, 0 deletionssrc/pe/raytracing/Ray.h
- src/pe/raytracing/Raytracer.h 5 additions, 6 deletionssrc/pe/raytracing/Raytracer.h
- tests/pe/Raytracing.cpp 307 additions, 31 deletionstests/pe/Raytracing.cpp
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