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Commit d32ef78c authored by Sebastian Eibl's avatar Sebastian Eibl
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made thresholds changeable

parent b82710b7
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//======================================================================================================================
//
// This file is part of waLBerla. waLBerla is free software: you can
// redistribute it and/or modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// waLBerla is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with waLBerla (see COPYING.txt). If not, see <http://www.gnu.org/licenses/>.
//
//! \file Thresholds.cpp
//! \author Klaus Iglberger
//! \author Sebastian Eibl <sebastian.eibl@fau.de>
//! \brief Numerical thresholds for the physics engine
//
//======================================================================================================================
#include "Thresholds.h"
namespace walberla {
namespace pe {
//=================================================================================================
//
// GLOBAL THRESHOLD VALUES
//
//=================================================================================================
//*************************************************************************************************
//! Threshold for the contact classification.
/*! This threshold separates between separating, resting and colliding contacts. */
real_t collisionThreshold = Thresholds<real_t>::collisionThreshold();
//*************************************************************************************************
//*************************************************************************************************
//! Threshold for the distance between two rigid bodies.
/*! Rigid bodies with a distance smaller than this threshold are in contact. */
real_t contactThreshold = Thresholds<real_t>::contactThreshold();
//*************************************************************************************************
//*************************************************************************************************
//! Threshold for the restriction of the coefficient of restitution.
/*! In case the relative velocity between two colliding rigid bodies is smaller than this
threshold, a coefficient of restitution of 0 is used to avoid an infinite number of
collisions during a single time step. */
real_t restitutionThreshold = Thresholds<real_t>::restitutionThreshold();
//*************************************************************************************************
//*************************************************************************************************
//! Threshold for the separation between static and dynamic friction.
/*! This threshold represents the boundary between static and dynamic friction. */
real_t frictionThreshold = Thresholds<real_t>::frictionThreshold();
//*************************************************************************************************
//*************************************************************************************************
//! Threshold for surface points/checks.
/*! Only points with a distance to the surface smaller than this threshold are considered
surface point. */
real_t surfaceThreshold = Thresholds<real_t>::surfaceThreshold();
//*************************************************************************************************
} // namespace pe
} // namespace walberla
......@@ -13,7 +13,7 @@
// You should have received a copy of the GNU General Public License along
// with waLBerla (see COPYING.txt). If not, see <http://www.gnu.org/licenses/>.
//
//! \file Types.h
//! \file Thresholds.h
//! \author Klaus Iglberger
//! \author Sebastian Eibl <sebastian.eibl@fau.de>
//! \brief Numerical thresholds for the physics engine
......@@ -219,23 +219,17 @@ public:
//
//=================================================================================================
// Disable false warnings in GCC 5
#if ( defined __GNUC__ ) && ( __GNUC__ >= 5 )
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wunused-variable"
#endif
//*************************************************************************************************
//! Threshold for the contact classification.
/*! This threshold separates between separating, resting and colliding contacts. */
const real_t collisionThreshold = Thresholds<real_t>::collisionThreshold();
extern real_t collisionThreshold;
//*************************************************************************************************
//*************************************************************************************************
//! Threshold for the distance between two rigid bodies.
/*! Rigid bodies with a distance smaller than this threshold are in contact. */
const real_t contactThreshold = Thresholds<real_t>::contactThreshold();
extern real_t contactThreshold;
//*************************************************************************************************
......@@ -244,14 +238,14 @@ const real_t contactThreshold = Thresholds<real_t>::contactThreshold();
/*! In case the relative velocity between two colliding rigid bodies is smaller than this
threshold, a coefficient of restitution of 0 is used to avoid an infinite number of
collisions during a single time step. */
const real_t restitutionThreshold = Thresholds<real_t>::restitutionThreshold();
extern real_t restitutionThreshold;
//*************************************************************************************************
//*************************************************************************************************
//! Threshold for the separation between static and dynamic friction.
/*! This threshold represents the boundary between static and dynamic friction. */
const real_t frictionThreshold = Thresholds<real_t>::frictionThreshold();
extern real_t frictionThreshold;
//*************************************************************************************************
......@@ -259,7 +253,7 @@ const real_t frictionThreshold = Thresholds<real_t>::frictionThreshold();
//! Threshold for surface points/checks.
/*! Only points with a distance to the surface smaller than this threshold are considered
surface point. */
const real_t surfaceThreshold = Thresholds<real_t>::surfaceThreshold();
extern real_t surfaceThreshold;
//*************************************************************************************************
......
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