- Sep 24, 2019
-
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
- Sep 16, 2019
-
-
Michael Kuron authored
-
-
- Sep 04, 2019
-
-
Sebastian Eibl authored
-
- Sep 02, 2019
-
-
Sebastian Eibl authored
-
- Aug 29, 2019
-
-
- Aug 28, 2019
-
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
- Aug 26, 2019
-
-
Arash Partow authored
-
- Aug 16, 2019
-
-
Dominik Thoennes authored
To break unneeded dependencies in postprocessing the SQLite part is moved to its own module and namespace. Therefore in the include and the function calls "postprocessing" hast to be removed or replaced by "sqlite" e.g.: #include "postprocessing/sqlite/SQLite.h" -> #include "sqlite/SQLite.h" postprocessing::store... -> sqlite::store...
-
- Aug 13, 2019
-
-
Sebastian Eibl authored
-
- Aug 12, 2019
-
-
Sebastian Eibl authored
-
Sebastian Eibl authored
there is no need for a special rotation matrix class
-
- Aug 09, 2019
-
-
Sebastian Eibl authored
BlockForestDomain is now passed via argument rather than recreated in every call.
-
Sebastian Eibl authored
-
Sebastian Eibl authored
moved initialization of BlockForestDomain into refresh function This way the BlockForestDomain can be refreshed (e.g. as part of the load balancing) without recreating it.
-
- Aug 08, 2019
-
-
Michael Kuron authored
This was lost in the migration from boost to std as boost::hash<T> (and thus boost::unordered_map<T,V>) uses hash_value<T> if available and std::hash<T> (and thus std::unordered_map<T,V>) does not.
-
- Aug 07, 2019
-
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
- Jul 30, 2019
-
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
Sebastian Eibl authored
-
- Jul 26, 2019
-
-
Martin Bauer authored
-
- Jul 22, 2019
-
-
Christoph Schwarzmeier authored
-
- Jul 18, 2019
-
-
-
Michael Kuron authored
We do our own availability detection in CMake, so we don't care about the deprecation.
-
- Jul 11, 2019
-
-
Sebastian Eibl authored
CHANGE isCommunciationRunning -> isCommunicationRunning
-
- Jul 10, 2019
-
-
[API] removed rpos from all body constructors Changes: Bodies that are part of a union now store all attributes relative to its respective coordinate frame. This affects gpos and q (Rotation), which are implicitly relative once a body becomes part of the union. These properties became private and the global Position can be accessed via getGlobalPos() which performs a recursive calcuation of the position of this body in the world frame. This avoids error-prone update procedures, if a Union is tranlated or rotated.
-
- Jul 05, 2019
-
-
Sebastian Eibl authored
-
- Jul 04, 2019
-
-
Sebastian Eibl authored
-
- Jul 03, 2019
-
-
Added DetectAndStoreContacts-Kernel and its testcase, performed other adaptions in preperation of HCSITS-Solver integreation
-
- Jul 01, 2019
-
-
Christoph Schwarzmeier authored
-
- Jun 13, 2019
-
-
Sebastian Eibl authored
[BufferSystem] moved clearing of recv buffers from endCommunication to startCommunication
-