SimpleDiffusionDirichlet doesn't work in conjunction with complex geometry
terminate called after throwing an instance of 'std::bad_cast'
I initialize the
ColorToBoundaryMapper with a
BoundaryInfo which itself receives a
BoundarySetup::setBoundaries(..), the configuration gets passed to the
A few internal function calls later it ends up in
The cast in this method fails.
I might be missing something here but the code in this function doesn't seem to be essential.
All it does is initializing
However, that value has already been set by the constructor.