- Jul 26, 2019
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Martin Bauer authored
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- Jul 22, 2019
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Christoph Schwarzmeier authored
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- Jul 18, 2019
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Michael Kuron authored
We do our own availability detection in CMake, so we don't care about the deprecation.
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- Jul 11, 2019
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Sebastian Eibl authored
CHANGE isCommunciationRunning -> isCommunicationRunning
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- Jul 10, 2019
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[API] removed rpos from all body constructors Changes: Bodies that are part of a union now store all attributes relative to its respective coordinate frame. This affects gpos and q (Rotation), which are implicitly relative once a body becomes part of the union. These properties became private and the global Position can be accessed via getGlobalPos() which performs a recursive calcuation of the position of this body in the world frame. This avoids error-prone update procedures, if a Union is tranlated or rotated.
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- Jul 05, 2019
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Sebastian Eibl authored
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- Jul 04, 2019
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Sebastian Eibl authored
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- Jul 03, 2019
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Added DetectAndStoreContacts-Kernel and its testcase, performed other adaptions in preperation of HCSITS-Solver integreation
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- Jul 01, 2019
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Christoph Schwarzmeier authored
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- Jun 13, 2019
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Sebastian Eibl authored
[BufferSystem] moved clearing of recv buffers from endCommunication to startCommunication
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- Jun 07, 2019
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Sebastian Eibl authored
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- Jun 05, 2019
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Martin Bauer authored
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Martin Bauer authored
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Martin Bauer authored
option is intended for benchmarking, for production runs leave the local communication optimization switched on
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Sebastian Eibl authored
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- Jun 03, 2019
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Sebastian Eibl authored
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Sebastian Eibl authored
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Sebastian Eibl authored
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- May 28, 2019
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Sebastian Eibl authored
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- May 21, 2019
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Sebastian Eibl authored
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- May 16, 2019
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Sebastian Eibl authored
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- May 07, 2019
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Christoph Schwarzmeier authored
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- May 03, 2019
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Sebastian Eibl authored
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- Apr 25, 2019
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Martin Bauer authored
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Martin Bauer authored
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- parameter files for UniformGridGPU benchmark - memcpy-based GPU PackInfo
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- Apr 24, 2019
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Sebastian Eibl authored
disabled OpenMP parallelization for intel 17 in a non performance critical section
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Sebastian Eibl authored
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- Apr 17, 2019
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Michael Kuron authored
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so Union<std::tuple<Sphere,Box>> becomes Union<Sphere,Box>
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- Apr 12, 2019
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Michael Kuron authored
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Sebastian Eibl authored
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Sebastian Eibl authored
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- Apr 11, 2019
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Michael Kuron authored
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Michael Kuron authored
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Michael Kuron authored
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Michael Kuron authored
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Michael Kuron authored
It is not actually used anywhere (since the removal of the old pe), is very hard to read, and essentially contains a custom clone of std::tuple. If it is ever needed, it could easily be re-implemented using std::tuple and variadic templates in significantly less code.
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